GTA 5 guide
GTA 5 Hobbies and Pastimes: all 83
83 entries · updated 2026-10-20
Shooting range, races, golf, tennis, darts, flight school, parachuting and more. 42 of the full set count toward 100%.

Shooting Range
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1Hand Guns Challenge 1
A set of stationary targets - one hit sends each one down.
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2Hand Guns Challenge 2
Targets slide across the range and drop out on their own timer.
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3Hand Guns Challenge 3
A single target slides back and forth, disappearing on its own.
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4Submachine Guns Challenge 1
Several fixed targets that can flip over, cycling out on a timer.
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5Submachine Guns Challenge 2
One row of targets slides and flips, clearing itself automatically.
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6Submachine Guns Challenge 3
Targets shift at different heights while moving, clearing on their own.
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7Assault Rifles Challenge 1
Several fixed targets, each needing three shots before it drops.
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8Assault Rifles Challenge 2
One line of targets moves and flips, cycling out automatically.
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9Assault Rifles Challenge 3
Targets move at mixed heights and speeds; three hits each brings them down.
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10Shotguns Challenge 1
Stationary targets drop with a single shot - rack up as many as you can.
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11Shotguns Challenge 2
A mix of moving and fixed targets; closer hits are worth more toward your score.
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12Shotguns Challenge 3
Targets are in motion and drop with one shot - lean on the spread pattern for a higher score.
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13Light Machine Guns Challenge 1
Moving targets that respawn and need several hits each to knock down.
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14Light Machine Guns Challenge 2
Far-off targets in a row flip one at a time and clear themselves.
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15Light Machine Guns Challenge 3
New targets keep appearing, and each one absorbs several hits before falling.
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16Heavy Challenge 1
A respawning row of targets - keep landing hits back-to-back to build your multiplier.
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17Heavy Challenge 2
Targets need several hits to drop, and staying on target raises your multiplier.
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18Heavy Challenge 3
Targets respawn endlessly, take multiple hits to fall, and unbroken accuracy builds your multiplier.
Street Races
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19South Los Santos
Opens Hao's street racing series with a two-lap circuit beginning on Forum Drive, Chamberlain Hills.
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20City Circuit
A single lap kicking off on Clinton Avenue that winds through the city's north and west side.
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21Airport
Two laps beginning by the airport terminal, cutting across the southern part of the city.
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22Freeway
Two laps weaving on and off the Olympic and Del Perro freeway ramps.
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23Vespucci Canals
Bikes only for this two-lap course, launching from Invention Court and threading Vespucci and Del Perro.
Off-Road Races
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24Canyon Cliffs
A one-way run beginning in Raton Canyon and finishing near the Alamo Sea.
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25Ridge Run
A one-way course that sets off on Galileo Road and wraps up on Route 68.
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26Mineward Spiral
A circular course winding around the Davis Quartz mine, available only between 8 PM and 3 AM.
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27Valley Trail
Follows Cassidy Creek from the Alamo Sea out to the Pacific coast, ending where Canyon Cliffs begins.
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28Lakeside Splash
Hugs the Alamo Sea shoreline, starting on Marina Drive in Sandy Shores and finishing in Grapeseed.
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29Eco Friendly
A tight, twisting truck course weaving through the wind turbine fields.
Sea Races
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30Los Santos Port
A jet ski loop through the inner harbor that wraps up south by the gas company, against seven rivals.
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31Power Station
Jet skis head north under a stone arch toward the bay by Palmer-Taylor Power Station, racing seven AI riders.
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32El Gordo
A jet ski circuit south around the rocky islets off Cape Catfish, looping back to the lighthouse against seven opponents.
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33Lago Zancudo
Starts at the source of the Zancudo River and ends beneath the Fort Zancudo bridge, with just three rivals.
Triathlon
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34The Vespucci Beach Triathlon
A combined swim, bike, and run loop around Vespucci Beach - going in with stamina above 40% helps.
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35The Alamo Sea Triathlon
A tougher, roughly four-minute triathlon that kicks off on Seaview Road in Grapeseed.
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36The Coyote Cross Country Triathlon
The last and longest triathlon, around half an hour, launching from Marina Drive at the Alamo Sea's southern tip.
Tennis
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37Win a Tennis Match
Win a match against the AI or a companion on the court; only Michael and Trevor can play.
Golf
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38Complete a Round of Golf at or Under Par (9 Holes)
Complete all nine holes at even par or under - the course owner can join without paying.
Darts
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39Win a Game of Darts
Whittle a 301 count down to precisely zero, closing out on a double or the bull.
Flight School
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40Training Take Off
Lift off and thread two checkpoints in the air.
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41Runway Landing
Bring the plane down safely onto the tarmac.
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42Inverted Flight
Roll the plane and hold an inverted flight path.
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43Knife Flight
Bank the wings vertical and use the rudder alone to hold height.
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44Flat Hatting
Skim low over the port and the airport while hitting a string of checkpoints.
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45Touch Down
Set the plane down on a Lago Zancudo bridge, landing as near the last checkpoint as you can manage.
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46Loop the Loop
Pull the plane through a full inside loop.
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47Helicopter Course
Pilot a chopper through a checkpoint route spanning the city.
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48Helicopter Speed Run
Race a helicopter through checkpoints across the Palomino Highlands and into the city as quickly as you can.
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49Skydiving
Jump and steer the parachute onto a fixed landing marker.
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50Drop Zone
Jump and touch down on a target that's on the move.
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51Earn Your Wings
A capstone run through the city combining maneuvers from earlier lessons.
Parachuting
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52Pacific Tour
Take a Maverick from La Puerta out to the inlet below Vespucci Beach, then touch down on a moving Squalo.
Helicopter Jump.
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53Photo Finish
Glide through a checkpoint chain above East Vinewood, landing on the infield of the racetrack.
Helicopter Jump.
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54Turbine Terror
Navigate checkpoints through the wind farm, dodging spinning turbine blades close to the finish.
Helicopter Jump.
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55Runaway Train
Drop from the sky onto a freight train rolling through the canyon tracks below.
Helicopter Jump.
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56Carving the Mountain
Jump above Mount Chiliad and work through checkpoints down to a landing zone at Raton Canyon's base.
Helicopter Jump.
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57The Fall of the Alamo
Launch above the Alamo Sea and steer through checkpoints on the way to a landing spot in Grapeseed.
Helicopter Jump.
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58Dammed If You Don't
Pass through checkpoints over the Land Act Reservoir and dam, landing near the racetrack.
Helicopter Jump.
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59Bank Bailout
Launch a Skylift-dropped Bati 800 off the tower's edge, then chute across Alta Street to a Burton park.
Base Jump.
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60What Goes Up...
Scale the construction crane and jump, landing on a slow-rolling flatbed Hauler down on Alta Street.
Base Jump.
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61Falling Mouse
Jump from a canyon ledge and clear two checkpoints on the way down to the floor below.
Base Jump.
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62Aim for the Fairway
Jump off the tower rooftop and steer down onto the country club's golf course.
Base Jump.
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63Razor Rock Dive
Leap from a ledge above Raton Canyon, pass one checkpoint, and land on the canyon floor.
Base Jump.
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64The Decline
Take a Frogger from the pier up over Mount Chiliad, then chute back down through checkpoints to the promenade.
Base Jump.
Strip Club
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65Private Dance
Pay a dancer at the Vanilla Unicorn for a one-on-one private dance.
Bail Bonds
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66Bail Bonds - Quarry
One of four Bail Bonds targets that appear on the map for Trevor after “Fair Game” - bring this one in, dead or alive.
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67Bail Bonds - Farm
One of four Bail Bonds targets that appear on the map for Trevor after “Fair Game” - bring this one in, dead or alive.
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68Bail Bonds - Mountain
One of four Bail Bonds targets that appear on the map for Trevor after “Fair Game” - bring this one in, dead or alive.
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69Bail Bonds - Hobo
One of four Bail Bonds targets that appear on the map for Trevor after “Fair Game” - bring this one in, dead or alive.
Arms Traffic Air
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70Arms Traffic Air 1
Repeatable Trevor Philips Industries air cargo run - fly the delivery in without losing the cargo.
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71Arms Traffic Air 2
Repeatable Trevor Philips Industries air cargo run - fly the delivery in without losing the cargo.
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72Arms Traffic Air 3
Repeatable Trevor Philips Industries air cargo run - fly the delivery in without losing the cargo.
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73Arms Traffic Air 4
Repeatable Trevor Philips Industries air cargo run - fly the delivery in without losing the cargo.
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74Arms Traffic Air 5
Repeatable Trevor Philips Industries air cargo run - fly the delivery in without losing the cargo.
Arms Traffic Ground
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75Arms Traffic Ground 1
Repeatable Trevor Philips Industries ground cargo run - drive the delivery in without losing the cargo.
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76Arms Traffic Ground 2
Repeatable Trevor Philips Industries ground cargo run - drive the delivery in without losing the cargo.
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77Arms Traffic Ground 3
Repeatable Trevor Philips Industries ground cargo run - drive the delivery in without losing the cargo.
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78Arms Traffic Ground 4
Repeatable Trevor Philips Industries ground cargo run - drive the delivery in without losing the cargo.
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79Arms Traffic Ground 5
Repeatable Trevor Philips Industries ground cargo run - drive the delivery in without losing the cargo.
Hunting
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80Hunting
Take a hunting rifle out and bag an animal - a one-off stat, not tied to the Hunting Requests strand.
Yoga
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81Perform Yoga
Complete a yoga session.
Wildlife Photography
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82Wildlife Photography
Photograph wildlife with the phone camera.
Stock Car Races
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83Stock Car Races
Win a race in the Stock Car class. Lower confidence entry - worth confirming the exact track/unlock in-game.